package com.jcj.gd2d;

import com.jcj.framework.math.Vector2;

public class DynamicGameObject extends GameObject {
    public final Vector2 velocity;
    public final Vector2 accel;
    public boolean cae;
    
    public DynamicGameObject(float x, float y, float width, float height,boolean cae) {
        super(x, y, width, height);
        velocity = new Vector2();
        accel = new Vector2();
        this.cae = cae;
    }


}
